Light Linking? Highlights?
Anyone know how to get your lights to not effect the specularity in the scene? I have lights in my scene that are being used as a fill light, but you can see bright highlights in the scene. I want to turn that off on those lights. Anyone know how?
asked Apr 05 '14 at 07:17 AM in Using UE4
Set their Min Roughness value to 1. Details Panel > Light(extend by clicking the little arrow)
answered Apr 05 '14 at 07:20 AM
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