"Alternatively, clients can spawn their own local, non-replicating components."
So I am trying to spawn a custom component on locally controlled pawn of remote client only.
The first error is something like
Googling led me to solve that by adding the following methods to my custom component
Now my client disconnects from the listen server with the following warning and error
This says "Alternatively, clients can spawn their own local, non-replicating components." Does anyone have a simple working example or experience of actually doing this?
asked Jun 30 '15 at 03:37 AM in C++ Programming
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