Navmesh Volume not detecting stairs
As demonstrated in the image below, the navmesh bounds volume does not appear to be detecting my stairs. The bounds volume is scaled appropriately, as to encompass the entire level.
asked Jun 30 '15 at 09:39 PM in Using UE4
Looks like stair mesh doesn't have a proper collision set. Can you double-check it has identical collision settings to other meshes?
answered Jul 01 '15 at 08:34 AM
Not sure if it's the same cause, but i encountered the same problem. For me the issue was that it didn't have simple collision which seems to be used for the navmesh. It had collision but it was only complex collision! So i simply went into the mesh and changed collision settings from "project default" to "use complex collision as simple"
P.S: i know this post is a few years old but i'll just leave it here if somebody has a similar issue :D
Follow this question
Once you sign in you will be able to subscribe for any updates here