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"r.MipMapLODBias" Only works on Sky ?

I am trying to make a setting Menu and i want to lower the Texture MipMapBias manually. I use the "r.MipMapLODBias" console command which Seems to be only working on Sky and Light map.

when i use the command in game it Even lower the Texture mipmap in the texture editor but not in the Game.

is there separate Commands for Lightmap Mipmap and OtherTextures ? cause i really don't want to lower the Lightmap quality that much.

and how much it affects performance on low performace Devices?

"sg.texturequality" also don't do anything. alt text

Product Version: UE 4.8
mipmap10.jpg (172.6 kB)
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asked Jun 30 '15 at 10:37 PM in Rendering

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answered Nov 15 '17 at 05:57 PM

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