Setting multiple static mesh as "Use Complex collision as Simple"
Hi I found where this question has been asked before but I am not sure if this has changed with 4.8 because the options no longer seems to be there.
I am importing fbx files from 3dsmax that were revit files (Architecture) and would like to set all of the meshes "Collision Complexity" as "Use Complex Collision As Simple"
In the linked answerhub question below somone gave these instructions that do not work for me, did the option change? did I import wrong?
"Select all your meshes at once in the Content Browser
Right-click any of them and select Property Matrix in the pop-up menu
Ctrl+A in the property editor to select all
Change Collision Complexity in the right-hand panel to the desired value
Ctrl+S to save changes to all the meshes"
asked Jul 01 '15 at 04:29 AM in Using UE4
Did you try, when you select all the assets you want changed, right click one of the meshes then go to Asset Options>Bulk Edit via Property Matrix or is this not the problem?
answered Jul 01 '15 at 04:35 AM
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