How can i begin playing a matinee from the end position of another one?
I want to make something simple, i have a sphere that i want to go left, then up. What i've done at the moment is put it in two different Matinee actors, one moving it left and one moving it up. I then created this in the level blueprint to use the same key for both movements :
The blueprint works fine with what it is given, but my problem is that the second animation starts from the first sphere position, and not from the relative position of the first matinee's end like i would wish :
Is there a way to do this?
asked Jul 01 '15 at 01:44 PM in Using UE4
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