How to stop character movement when input is released?

Right now i’m using launch character for a more exaggerated jump for my side-scroller game. I was wondering if I can stop the launching for the player to land on certain platforms during jump. Thanks!

Howdy,

You might be able to use the ‘Stop Movement Immediately’ node targeting your Character Movement component.

Depends on how you want to effectively stop your launch or if you are thinking of using more of a re-direct mechanic.

-W

Thanks Wes! I’ll try it out!