Why does UE4 4.8, 4.7, and 4.6 crash whenever I open ANY project or create a new one?
I recently installed the 4.8.1 update for UE4. I tinkered around, teaching myself to create Materials and utilize blueprints. The program worked PERFECTLY before the following.
I can't even get a crash report because it doesn't crash. It just freezes and hangs up my entire computer.
Since then, I have uninstalled ALL versions of UE4, tried older versions, deleted all my projects, but nothing seems to work. Help me please!
My system specs:
OS: Windows 8.1
CPU: i7-4770 Quad-Core 3.4 GHz
RAM: 32 GB 1333 MHz 4-Channel
GPU: nVidia Geforce GTX 760
asked Jul 01 '15 at 04:32 PM in Bug Reports
If you created duplicates of all of the Starter Content Materials and replaced the textures with your own, your project is going to need time to find all of the re-directors of the textures as well as applying them to the materials themselves.
Would you mind telling me how you went about duplicating your materials? Are you doing it within the editor using the right-click asset actions menu, or are you doing it by manually copying the files/folders within your Unreal Projects folder?
I ask this because there was a known issue with manually copying assets and keeping the names of the assets the same as the original, which created conflict when the editor attempted to load them.
Do me a favor and reproduce the issue you are experiencing, but instead of forcing a shutdown go to your processes and be sure it is not running. The application might say 'Not Responding' but that doesn't mean indefinitely. Let me know what you discover.
answered Jul 01 '15 at 07:15 PM
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