AIPerception and line of sight

Hello!

I try to understand how to work with AIPerception component. And I have some questions. I hope you help me with them :slight_smile:

I have configured AIPerception so:

settings

And it works :slight_smile: Skeleton warrior have seen the Turret.

But when i blocked base pivot of Turret by walls this component stopped working :frowning:

The only way I found is to pick a base pivot up, and all of Turret’s components lower down. But this is an ugly solution. Is there a possibility to change the point for the line of sight?

And one more question. How I can setup pawns as Enemy, Neutral or Friend?

Thanks in advance!