Follow Bone Socket lame "vehicle"
Hi, I have problem with destructible mesh "Glass" follow bone socket isn't move smoothly with car door.
-car door open kinematic. -Inside vehicle blueprint. -destructible mesh "No collision"
check image :
asked Jul 01 '15 at 09:41 PM in Using UE4
Hey, Mia. I have recreated a project with a destructible mesh attached to a skeletal mesh. Please open this project and feel free to edit it as you need. If you see any differences then maybe you will be able to narrow down where you are experiencing these issues. Let me know what you find out.
answered Jul 02 '15 at 03:53 PM
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