AimOffset - doesnt update Yaw

Hi,
excuse my english.
I tried for days, but I have still an isue with my AimOffset. The Yaw doesn´t update.
In the Preview it works fine:

But If I Play, the AimOffset updates Pitch only. The Charakter rotate himself in the AimDirection.
Orient Rotation to Movement is false.
My MouseInput should be right to:

And ActorWorldRotation should be right too (correction of Maxmin Yaw in AimOffset):

I think maybe my AnimBP have the Problem, but i cant figure it out(I have marked it red):

There is a setting where the pawn takes its yaw from the controller in the pawn/character settings, have you verified this is off? It is on by default. Sorry i forget the exact names but search for Yaw in the default pawn properties.

thank you, It was a Combination of:

  • Orient Rotation to Movement (in Charakter Movement)
  • Use Controller Rotation Yaw (In Class Defaults of CharacterBP)

It was a Combination of:

  • Orient Rotation to Movement (in Charakter Movement)

  • Use Controller Rotation Yaw (In Class Defaults of CharacterBP)