How can I not display "paused" when using Set Game Paused?

When I use “Set Game Paused” node in Blueprints it puts in tiny letters on screen “paused” I do not want this. I want to pause game but not have letters show up. Is there any way to do this? If not can I just modify code of node so that it does not do that. Where would that node’s code be located?

I found answer to this. It is “Set Global Time Dilation” node

Nevertheless it would still be nice to know what is actually putting text on screen, to disable it, or set text alpha to 0 or something like that.

Set Game Paused node is, only other thing node is doing is setting Global Time Dilation to 0. so to bypass displaying “paused” on screen you just set global time dilation by itself and do not use Set Game Paused node

I used Global Time Dilatation but my game only slowed time…how im freeze game?

Hello ClockworkDuck

DrHobo just made a video regarding this issue:

So have a look: https://www…com/watch?v=NwCmhwdvWnM

He is using C++ & Blueprints. If you don’t know how to apply video just answer here and i’ll try to help you.

Cheers
Good Luck

In UDK, we could access referenced localization files and just delete text string that was being called so that " " was returned during function call, but i can’t find that file in UE4. wondering if that is an acceptable approach if that same type of reference localization file exists.

Hello guys,

i just stumbled in this thread when i encountered same problem as you.
Time dilation makes things move slightly over time and pause function displays this horrid text.
I took a quick look at video and since i am using blueprints only it will take me a while to figure out how to do this, but my big question to anyone from STAFF out there reading this, is:

Why would people have to spend hours of their limited time trying to figure out a solution to something so simple for your world class programmers ,that it would take them literally less than 2 minutes to fix?

I have sense that sometimes when you aim real high(Unreal) you forget about simple things that make our lives so much easier.

Just my 2 cents after using engine for a few months and i have witnessed first hand, small little productivity things slip through quality control for no apparent reasons.

Your general rule should be that is you see more than three posts for same simple thing ,then FIX it .It is not like we are for next imposible awesome feature from future.

Please check this post:

This should be fixed in 4.5.