I have other weird glitch right now only on mobile devices. Sometimes the game randomly takes wrong info from the wrong texture atlas or from the right atlas but the wrong position. This only happens to textures and Paper2D components into compressed APKs (seems Texts don’t have any problem). If i uncheck the compression option my APK is way bigger but with no issues.
The following screenshots correspond to the same APK installation:
I’m not saying you should use them in your final release, was just making a suggestion to see if it’s PNG specific. Could be something wrong with your PNG’s