Material Editor Stops working

I just recently downloaded unreal 4 and whenever I try to change a node in the material editor the engine stops working and force closes. Does anyone know a solution?

Hi VC Gaming -

Can you answer a few questions to help us narrow down what could be causing this problem for you:

  1. Are you using GitHub or the Launcher to get your engine?
  2. Are you working on an existing Material, say from Starter Content?
  3. Are you on a Mac or PC?
  4. Does this crash generate a crash reporter window?
  5. If yes, can you post your Machine ID which appears in that Crash Reporter Window as well as make sure your are sending the report.
  6. Are you always attempting to change the same node?
  7. If so, what node causes the issue for you?
  8. Have you tried to reproduce the issue with a Blank Project?

Thank You and we await your answers -

Eric Ketchum

  1. I am using the Launcher
  2. whether I use a starter or note does not matter it will still stop
  3. I am on Windows PC
  4. No crash report appears only that unreal engine has sopped working
  5. Yes
  6. It is always the texture node
  7. Yea it it still has the same effect

Hey VC Gaming -

Can you post you DXDIAG and confirm your mean the Texture Sample node as opposed to the Texture Object node? So far we’ve not been able to reproduce the issue you received but we continue testing.

Thank You

Eric Ketchum

I was encountering a similar error on my editor. I was able to reproduce it by adding a VectorParameter node to a material. After debugging, it seemed like it was the graphics driver that was causing the issue. So, I updated my driver which seems to have resolved the problem.

My solution is to update your graphics card driver.

-Henry1245