Using UE 4.8.1
Either I am completely wrong about how the noise function works in the material editor, or it’s not working correctly.
As far as I was aware the position input of the function takes either a 2d or 3d “position”.
When I set the position to the following I get a good result as seen here.
http://i.imgur.com/8BgAbJD.png
However when I try and multiply the position by another value (Say 5 for example) it’s like the scale value has been changed as well:
http://i.imgur.com/HjkOHQO.png
Is this normal behaviour? Is the position noise parameter supposed to change the scale of the noise?!
This has been driving me mad, so would appreciate any help