Failed to open descriptor file! - Make sure VS is compiled for shipping
after successful packing i can´t start the builded myproject.exe!
I only get the error message :
"Failed to open descriptor file ´../../../Myproject-Win64-Shipping/Myproject-Win64-Shipping.uproject´ "
i tried to package and cook again but the same problem
Ok, have you built Win64 UE4Game with the Shipping configuration in Visual Studio?
answered Jul 20 '15 at 07:52 PM
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