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Is there a simple way to get bots into the Blueprint Third Person project?

I just want them running around and getting hit with a custom projectile.

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asked Apr 06 '14 at 01:11 AM in Blueprint Scripting

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so i took the 'myCharacter' and duplicated it. made it refer to my own aicontroller, and then in the aicontroller i settimer to 1 second, made a custom event with the name of AI_Tick (which i pasted its name into the SetTimer function section) and then made it (AI_Tick) call something called SimpleMoveTo and made its goal 'getPlayerCharacter'

im not sure of the all the names but thats what i did.

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answered Apr 06 '14 at 05:17 AM

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