The GetDynamicMaterial node (found in widget blueprint library) is expecting an in/out parameter by reference of a brush, but is missing the UPARAM(ref) attribute to make it valid.
The documentation also shows it broken.
The GetDynamicMaterial node (found in widget blueprint library) is expecting an in/out parameter by reference of a brush, but is missing the UPARAM(ref) attribute to make it valid.
The documentation also shows it broken.
Hi Grogger -
Yep that’s not right. I have placed a bug report in as UE-18241. In the meantime, if you call a reference to a specific brush you can then call the Get Dynamic Material node and if will be the accessible one.
Thank You
Eric Ketchum
Thanks Eric
That works nicely