Crash when quits editor

Everytime I quit the editor of my game, the editor crashes with a message below.

Assertion failed: (!ModuleInfo->bWasUnloadedAtShutdown) [File:E:\UnrealEngine\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 348]
Attempted to load module ‘SuperSearch’ that was already unloaded at shutdown. FModuleManager::LoadModule() was called to load a module that was previously loaded, and was unloaded at shutdown time. If this assert goes off, your trying to load a module during the shutdown phase that was already cleaned up. The easiest way to fix this is to change your code to query for an already-loaded module instead of trying to load it directly.

I’m using 4.8.2 github source and c++ based game.

Looks like a bug. In 4.8 there is a problem with hot-reloading, it crashes sometimes with reloading modules. Maybe that’s how it was fixed :smiley:

Hey -

The 4.8 branch on Github is not a stable branch and has not had the stability testing of the release branch. A fix for this particular issue was submitted to the Github branch earlier today however for development we recommend using the release branch instead.

Cheers

Thanks, I confirmed that it was fixed.
For using this branch, I have a reason. Current 4.8.1 has a problem when working on a blueprint that related to an animation blueprint. It crashes.
:slight_smile: So I’m using this branch.