MyCharacter blueprint works but no visual node updates

I’m using the 3rd person blueprint template. I can set a breakpoint and modify the blueprint, so I know it’s working. However, I never see any visual updates of the nodes being processed for say the jump input for example. Any advice?

Have you set the Debug Filter to your Character? Its on the Blueprint toolbar next to play, if hit F10 or you open the console you can switch out of game and use the dropdown.

that works, it would be nice if it remembered my selection or if I could set it explicitly somehow.

Thanks for this answer!