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How can I call a function inside the gamemode from the character in blueprint?

Every time I cast to the Gamemode and then call the function, the cast fails, what's happening?

Product Version: UE 4.7
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asked Jul 06 '15 at 05:46 PM in Blueprint Scripting

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Did you set your custom game mode in the world settings ?

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answered Jul 06 '15 at 06:33 PM

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avatar image Chef_Seth Jul 07 '15 at 06:09 AM

Yeah I set it, the gamemode is running all it's code fine, casting just doesn't seem to be working properly...

avatar image rXp Jul 07 '15 at 06:53 AM

It weird... Do you load new map during the map ? And also does the cast fail everywhere ?

avatar image Chef_Seth Jul 07 '15 at 04:22 PM

I don't load a new map, and I think the cast fails everywhere, but what do you mean by that? It fails every time I call it

avatar image Chef_Seth Jul 07 '15 at 05:22 PM

After doing some tests, it seems like casting to anything isn't working properly, and I can't get it to work with interfaces either. All I'm trying to do is move the character to a different place when a function inside of the gamemode is called, also when some actors spawn other actors I need those to be added to an array in the gamemode, but the cast never goes through when I try to do either of those. The picture is all the different methods I've tried for the player respawning alt text

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