BT Sequence Node returning failed instead of success
My understanding of a Sequence node is that when a sub-task return failed, it should return success. Though when I call stop movement and my move to node returns failed it ends up returning failed as well. This forces the rest of the tree to fail (except the fallback wait) because the root selector does not return. Any idea why this would be happening?
asked Jul 06 '15 at 06:25 PM in Blueprint Scripting
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