Hello so i made an inventory blueprint. And when i pick up the items it hides them and removes collision.
But the problem starts to pop up when i want to drop the items. It appears that when i drop the item its no where to be seen. (its drops in front of the player and above the air so its not stuck under ground)
But if i go to my Actor BP and turn off Simulate Physics the item appears when dropped.
I am using SetActorTransform to get the new WorldLocation.
Any ideas, is this an engine bug?