Child blueprint class variables reset for some reason
not sure when it happened but a bunch (20+) actors that are all children of one class for some reason they reset all their variables to the parent classes default values.
i had a bunch of stuff setup and i dont feel like setting it up again if its gonna happen again.
what causes this, or how should i proceed?
asked Jul 07 '15 at 05:21 AM in Bug Reports
I have not heard from you since your initial post and for that reason, I must mark this question as resolved. However, if you have any further questions regarding this topic please do not hesitate in replying back.
Thank you and have a nice day!
answered Jul 13 '15 at 03:16 PM
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