In editor and blueprint how create a level for menù
Okay, basically you do this:
- Right click in your Content Browser
and create a new level, name it
‘World’ and save it. - Right click in your Content Browser
and create a new level, name it
‘MainMenu’ and save it. - Create a UMG widget (or slate?) as
you menu. - Add this widget to your MainMenu
level (see
Creating Widgets | Unreal Engine Documentation)
Here’s an easy and good tutorial by Tesla: Unreal Engine 4 Tutorial - UMG - Basic Menu - YouTube
More thanks