Create separate level for menù and game with

In editor and blueprint how create a level for menù

Okay, basically you do this:

  1. Right click in your Content Browser
    and create a new level, name it
    ‘World’ and save it.
  2. Right click in your Content Browser
    and create a new level, name it
    ‘MainMenu’ and save it.
  3. Create a UMG widget (or slate?) as
    you menu.
  4. Add this widget to your MainMenu
    level (see
    Creating Widgets | Unreal Engine Documentation)

Here’s an easy and good tutorial by Tesla: Unreal Engine 4 Tutorial - UMG - Basic Menu - YouTube

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