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How do i use blueprint communication?

How could I access Level's blueprint variables from another blueprint .

This problem is when I create a level blueprint variable inside other blueprint, it's value is NONE, how could I set it so I can access the level's blueprint variables ?

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asked Apr 06 '14 at 01:08 PM in Blueprint Scripting

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answered Apr 06 '14 at 01:59 PM

avatar image HoOz Apr 06 '14 at 03:17 PM

Hello sir,

I already read all of those links and questions as well, what I'm trying to achieve is this:

  • have a dynamic variable of level blueprint type.

-It's value is NULL at the beginning.

  • now here's the point , is there any cast/function/macro that enables me get my current running level blueprint address/pointer so I can set it to that variable ?

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