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How I can package my project to a standalone game?

Today I have made a test project in UE4 for myself. I have setted up all the settings for packaging in 'Project Settings', like Name, Company, Description, etc. At first I have packaged my project for Win32 as a Development package and it went good. After that I have tested the 'Shipping' packaging and Editor did it.

I checked out a folder, where all the stuff is and I saw, that the main .exe (MyProject.exe) doesn't have any details (like Company name, etc). Also, there are some folders and files, but it seems that I cannot rename, remove or do anything with them, otherwise the game wouldn't work.

So, my question: How I can build a standalone package, where I can change file/catalog structure (somehow)? If I am doing something not right, please tell me. And thanks for help.

Product Version: UE 4.8
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asked Jul 07 '15 at 02:16 PM in Packaging & Deployment

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avatar image MasterMan_ Jul 07 '15 at 02:16 PM

And if it's needable to provide screenshots, logs, etc, I can.

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Hi MasterMan_,

All the information you need to successfully package your game for shipping (For Windows) can be found here:

Packaging Projects

Please review this documentation and refer to specific points or links in the documentation if anything is unclear or lacking.


Steve H.

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answered May 11 '16 at 07:17 PM

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