Camera toggle not working in Standalone mode

Hello, I’m new to the UE engine and I am currently watching a ton of video tutorials in order to learn how to use it properly and I face my first problem.

I followed this tutorial in order to make a toggle switch between the third person camera and a first person camera.
However when I use the Standalone Game mode in order to test it, the toggle isn’t working at all as if the blueprint isn’t included.
Everything is working fine in the PIE and I can’t understand why this isn’t working in Standalone Game.

in the camera options set auto ative one camera and other set no auto

I changed it as you said, I have two outputs :

  • The Third Person Camera only is auto activated, nothing change, my toggle don’t work
  • The First Person Camera only is auto activated, the toggle is working but not as intended, when I press my toggle button the camera only moves back a bit like the picture

Hi!

For standalone mode, you need setup auto activate in your cameras.

If FPSCamera first - check Auto Activate in FPSCamera and uncheck in FollowCamera.

If FollowCamera first - check Auto Activate in FollowCamera and uncheck in FPSCameras.

After this, you need set up a toggling for both cameras.

Thanks for the further explanations !
The problem was due to the fact that I didn’t setup a toggling for both cameras.