Can blueprints inherit macros from their parent?

I’ve created a macro in my parent blueprint. The child’s event graph doesn’t seem to show the macro node as available, even though it is usable in the parent’s event graph.

Is there some error I should be looking for or is this not supported?

I think the answer is here:

Thanks, but that has been fixed in the current version of the engine and is not quite the same issue I’m asking about. Functions are now inherited, but macros still aren’t.