Suggestion for UMG Widget Used Multiple Times? Like Child Blueprint

I have a UMG widget that displays a unique order taken by the player in the Tavern. I wish to create multiple UMG widgets based on the original (which have there own unique order info). Does any one have any idea how to do this in UMG or a BEST approach so I don’t have to change all 10 UMG widgets if I plan on making changes in the future. Like what one would do in Blueprints as a Parent Child Blueprint?

Thanks for the feedback.