Isolate actors in viewport for work

isolate actors in viewport for work

when we are correcting working on a project that has a lot of information, it would be optimal to isolate the parts that you are working and after that pitch back to connect everything else.
It’s possible?
thanks

you can work with layers, i hope this is what you mean

Will probably be it,
When we saw other software, we tend to make a collage of functions, commands, criteria, anyway.
At max there is this possibility after selecting something can be isolated for improved performance vs handling.

Thank you for the attention shown

1- Click on the actor you wish to isolate.

2- Find it in your Outliner and Right click it to open up additional options.

3- Under the Visibility option, you will find what you are looking for.

Additionally, you can Isolate more than one actor at a time. When you are done, you can simply show all your actors again by clicking on “Show all actors” option.

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My model selected goes black with the rest of the scene. How do you keep it lit when show only selected is on?

Hey @Artist_Named_Clint Did you find any solution?

In UE4 it was showing the selected item lit “properly” as can be seen here (19th second): https://www.youtube.com/watch?v=nc_BtBfum2g
Is this a regression or bug in UE5?

Like this in UE5