I am using UE 4.0.2 and when I go to delete textures it takes a painstakingly long time just to delete 10 textures. If I delete them one at a time, its manageable. I have to delete about 100 textures from my project and it freezes if I try to do this in one operation. However, deleting meshes and materials works very quickly even if deleting 100’s at once.
Is anyone else having this same result?
Specs:
AMD Phenom II x4 Black Edition 3.3 GHz -
8GB Patriot Series Gamer RAM -
EVGA GeForce GTX 760 2GB