I had a small project, which didn’t cook.
I had to remove the following line from Config/DefaultEngine.ini to get it cook again
ServerDefaultMap=
I had a small project, which didn’t cook.
I had to remove the following line from Config/DefaultEngine.ini to get it cook again
ServerDefaultMap=
Hi Robert42,
Thanks!
Just open the attached project in the Unreal Editor and click on File → Cook For Windows
Hi Robert42,
Can you check your default server game mode is not set to ‘none’, as in this other thread? They were also seeing the same ‘None’ is not a standard unreal filename or a long path name error as in your logs.
Thanks!
Hi Robert42,
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
Thank you.