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Pixel Perfect Without Changing Ortho Width?

Is it possible to achieve pixel perfect without changing camera ortho width? This is because I want all resolutions to see the same playable area (Seeing a larger area will have more advantage than seeing less, think RTS)

If there is a way, how would I achieve pixel perfection without changing ortho width?

Thank you in advance! - Jeff

Product Version: UE 4.8
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asked Jul 09 '15 at 12:43 PM in Rendering

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SmileyJeff
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