[Bug] Typo on one of the default HUD Classes

There is a minor typo in the GameplayDebuggerProxyHUD’s name (it’s spelled Ganeplay) on the HUD Class combobox in the World Settings.

49714-typo.png

Hey Brofth,

Thank you very much for noticing this misspelling within the editor. I have submitted UE-18415 as the report for tracking purposes.

Let us know if you need any additional assistance, have a great day! :slight_smile: