Dark lighting after adding textures
After adding 50 textures at the same time and convert them into materials (at the same time), in the viewport, and play through the viewport, lighting was like when placing min and max brightness of the camera 1 (very dark game), and if you press the launch game - all normal and lighting as It was be before added textures. What is the problem?
asked Jul 10 '15 at 01:44 PM in Rendering
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