How to: Add decal to material
i do not get it, but it should be easy :D
For example: i have a simple material with a 1024x1024 image plugged in Base Color
Now i want to add a 32x32 decal to that material at position X/Y
How can i do that ? :D
Thanks in advance
asked Jul 10 '15 at 05:04 PM in Using UE4
So, what I would do is fade in your objects. Have them all on screen behind your object or an image of a circle of the same size. Once you enter that area or zone then all you would have to do is change their Z order and bring that circle surrounding the house, our better yet over the compass and make it like a red zone or whatever color to indicate you are in that area. Right now UE4 doesn't have a very good clipping system and this is one of those work around options.
I highly encourage you to look through all of the UMG documentation and make sure you know exactly how it's done before punching buttons though :).
answered Jul 13 '15 at 05:10 PM
Solution found :D
Keyword: Texture cropping
answered Jul 14 '15 at 07:27 PM
Good, I'm glad you found a viable solution.
answered Jul 14 '15 at 07:50 PM
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