Can I change the direction of the force of gravity?
And if so, how?
asked Jul 11 '15 at 09:18 AM in Blueprint Scripting
It is very easy.
1 You can chage Default Gravity Z in Projector Settings or
2 set Override World Gravity in World Settings
But for Z-axis independent or planetary like mode, you can do only in C++ code.
answered Jul 11 '15 at 11:23 AM
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