Sphere won't stop rolling on a flat surface
Hey guys, i have a sphere skeletal mesh with a sphere body set up on the Physics Asset. My problem is that once i put the ball on a flat surface and give it a little push it wont stop rolling, i've tried setting up a Physical Material with a big friction value but it didn't do anything. What am i missing? Thank you.
asked Jul 11 '15 at 11:20 AM in Using UE4
This has been answered before: https://answers.unrealengine.com/questions/55698/sphere-physics-infinite-ball-rolling.html
This is something that is listed in Nvidia's documentaiton as well and is part of their system. A new parameter has been added in 4.8 that should allow you to force this to work. Take a look at Ori's post.
answered Jul 12 '15 at 07:31 AM
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