reset a variable
Hi guys! I'm new UE4 user and i am making a racing game. my objective is to take the time for each car laps; for do this i put a triggerbox on the start, and when te car, at the end of the lap, return on the starting point the time is printed but the time don't restart from zero. please help me
asked Jul 11 '15 at 02:33 PM in Blueprint Scripting
Try to add a Set Time = 0 at the desired point. For example, after print a result or before start a new lap.
Did you watch this tutorial on how to create a simple car racing game?
answered Jul 11 '15 at 03:23 PM
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