[Feature Request] Can I add more cursor categories ?
There's some code mentioned in this thread:
That shows how to do it by modifying the engine.
If you don't need hardware cursors you can set the cursor to invisible and draw a texture under the mouse position.
I've looked for a better way to do this myself. I tried using the tick function within a widget set as a cursor to modify its current image based on observed state, but the engine crashes during the render thread so I don't know if this method would ever work, maybe you'll have better luck.
answered Aug 27 '15 at 02:34 PM
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