Pawn Sensing - on vision lost

I’ve just implemented Pawn Sensing on my AI to get bots to follow my player once the OnSeePawn event is fired. However, there does not seem to be the equivalent event for when line of sight is lost. I’m wonder what the best method is of implementing a “lost line of sight” event. Pawn sensing only has the “OnSeePawn” and “OnHearNoise” events.

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Hi ,

If it looses site of you, it will stop.

I’m pretty sure he’s looking for an event trigger for when the AI loses sight so he can do something. I am currently looking to do the same thing. I need text to appear on my hud only when the ai has lost sight