Path does not map to any roots

Hi All

I’m getting an editor crash when trying to load asset data from a game folder. The game hangs on the last line of this;

if (!AudioLibrary)
{
	AudioLibrary = UObjectLibrary::CreateLibrary(URRAudioDatabase::StaticClass() , false, GIsEditor);
	AudioLibrary->AddToRoot();
}
AudioLibrary->LoadAssetDataFromPath(TEXT("Game/DataAssets"));

With the error;

LongPackageNameToFilename failed to convert 'Game/DataAssets'. Path does not map to any roots.

Anyone know what causes this? Thanks!

Oops. You need the forward slash in front of game- “/Game/DataAssets”