Built Project; DevBuild Stable, ShippedBuild Unstable
I recently did a test packaging to see how things ran outside of the editor, and to have others play around with the character controller. This project was done entirely with Blueprints. The Devbuild, like playing the level from within the editor, is very stable. The Shipped package build version is incredibly unstable. It cannot run for more than about 10 minutes without crashing, and it gives no crash report, saying that debug symbols are absent, or some such. Any thoughts on ways to determine the reasons for the persistent crashes in the Shipped build that aren't present in DevBuild? I need to clear up these issues before it really makes sense to continue this project's development.
The two builds presented here:
Thanks for your time.
asked Jul 12 '15 at 03:22 PM in Bug Reports
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answered Jul 24 '15 at 07:58 PM
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