Event on StaticMesh

Hi, im new in UE4. Its my first time with blueprints.
I created new level and widget blueprint. Widget have button with quit game event. It’s works.
Can i create the same event to static mesh set on level? “OnClicked(mesh)” → “quitgame” is not working.

Hi!

Default Click Events not active. Do this. Create two blueprints - Game Mode class and Controller class.

50009-coll01.png

In GameMode add Controller,

and in World Setting setup your Gamemode.

50031-coll03.png

In Controller activate Enable Click Event.

And try capture OnClicked Event again

Few things was automaticly done.
You are great! Now i understand how it works, thanks