Load Stream Level Transition

Hi,

I wanted to make a transition similar to the one found in No Man’s Sky. That is, while zooming in a planet in space, at some point the engine loads a level with the terrain. However, I would like to make the loading process smoother than just displaying a static loading screen. Perhaps a use of a pre-made animation of entering the atmosphere would be possible?

You first have to add in a sublevel in your levels window. The levels would be your terrain/geometry that you made and saved as a separate level. Then you have to make a trigger to stream the level so it loads in the location of the planet or whatever you want. So you have to go to windows then level then click on the levels word in the window then you click add existing level. That’s the sub level. Then right click on it and select all assets or whatever it says then move all those to the location it’s suppose to be. Then you have to make your overlap events in the trigger’s blue print to load the level stream.