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Footstep Audio playing?

I am giving a footstep audio to my enemy in the scene. The problem is that the audio is played always and irrespective of the main players distance from the enemy. How do i correct it? I want to make the footstep audible only when the player is close to enemy.

Product Version: UE 4.7
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asked Jul 13 '15 at 07:07 AM in Using UE4

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sunnysuman758
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It's because the sound you're using are 2D sound... Try to look at this post: https://answers.unrealengine.com/questions/93106/audio-is-2d-how-do-you-make-it-3d-audio.html

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answered Jul 13 '15 at 07:29 AM

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Zoelbastian Bach
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avatar image sunnysuman758 Jul 13 '15 at 08:23 AM

Thanks it helped :)

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