Footstep Audio playing?
I am giving a footstep audio to my enemy in the scene. The problem is that the audio is played always and irrespective of the main players distance from the enemy. How do i correct it? I want to make the footstep audible only when the player is close to enemy.
asked Jul 13 '15 at 07:07 AM in Using UE4
It's because the sound you're using are 2D sound... Try to look at this post: https://answers.unrealengine.com/questions/93106/audio-is-2d-how-do-you-make-it-3d-audio.html
answered Jul 13 '15 at 07:29 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here