Inventory system help please
I am setting up an inventory system for my character. So far I have it working when my character enters the object trigger and presses a button the object gets added to the inventory menu. What I want is the ability for my character to equip items, for example being able to add an item to their hand. So from the inventory menu they are capable of equipping that item they just picked up.
asked Jul 13 '15 at 11:24 AM in Blueprint Scripting
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