Overlap/hit events for landscapes?

Is it even possible to generate overlap/hit events on landscapes ? for example im creating a bomb system using projectiles where the player throws the projectile bomb which explodes on impact. I tried checking/unchecking all possible options on collisions for the projectile but nothing seem to work . Been bumping my head for hours on trying to get this simple feature to work :frowning: . Does anyone have a solution for this ?

Thanks

This AH question here suggests you should try and repaint your terrain and/or change the project settings (I didn’t try though).

Nevermind . Got my problem solved by using the first person template bullet projectile blueprint .