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Character won't move even after being posessed.

So I'm trying to make a second character mimic the first character's actions, the problem is that movement inputs like jumping or adding movement input don't work, and if I spawn the character in the air it just stays there, that's something that as far as I know, only happens when the character is not possesed.

What I do is:

-Spawn the character

-Spawn Empty Controller

-Posess the character with the empty controller

-Attemp to move, but nothing happens.

  • also attempt to do other things with the controlled pawn like moving it in space with the set location function, and it works.

Here are my blueprints:

alt text

alt text

Product Version: UE 4.8
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asked Jul 13 '15 at 02:02 PM in Blueprint Scripting

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EIREXE
38 9 14 20

avatar image Bariudol Feb 27 '17 at 09:42 PM

Have you found a solution to this?

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